| Extended consciousnessThe concept of extended consciousness was theorized and popularized by a neurology department chairman from University of Iowa College of Medicine, Antonio Damasio. | ExterminationExtermination is the act of killing with the intention of eradicating a population. When applied to humans, the term genocide is more often used. Extermination of insects or vermin relates to the field of pest control. | Exit counselingAccording to self-declared experts in this field, exit counseling is a persuasive technique aimed at getting a follower of an unorthodox or "spurious" religious group give up his commitment to it. These experts see it as providing a follower of a cultic g |
| Exaltation of the Holy CrossCelebrated on September 14, the Feast of the Exaltation of the Holy Cross commemorates the recovery of the True Cross, which, many years after its finding by Helena, had been carried away from Jerusalem by the Persians, and was carried back to Jerusalem b | Explosive reactive armourE xplosive R eactive A rmour. A reactive armour, that explodes when hit by either kinetic energy or high explosive antitank (HEAT) projectiles, disrupting the round, and degrading its penetration. Explosive reactive armour is most effective against HEAT r | Exotic interest rate optionAn non- vanilla interest rate derivative security; which can usually be expressed in terms of vanilla interest rate derivatives such as interest rate swaps, Swaptions, interest rate caps, interest rate floors. An example is a binary interest rate cap. |
| ExotoxinAn exotoxin is a soluble chemical excreted by a microorganism, including bacteria, fungi, algea, and protozoa. | Experiential worldCustomer experience management involves five steps. They are: Step 1: Analyzing the experiential world of the customer Step 2: Building the experiential platform Step 3: Designing the brand experience Step 4: Structuring the customer interface Step 5: Eng | Experiential platformCustomer experience management involves five steps. They are: Step 1: Analyzing the experiential world of the customer Step 2: Building the experiential platform Step 3: Designing the brand experience Step 4: Structuring the customer interface Step 5: Eng |