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Blackmoor is a fantasy role-playing game campaign setting originally created in the early 1970s by Dave Arneson, the co-creator of Dungeons & Dragons. Blackmoor is the longest continuously played fantasy role-playing campaign in existence.

1 Original

The original Blackmoor was published by Tactical Studies Rules (TSR) in 1975 in booklet form. As the second supplement to D&D (the first being Greyhawk) it added rules, monsters, treasure, and the " Temple of the Frog " scenario.

Additional character classes:

Blackmoor added a hit location system whereby regions of a character's body were assigned their own hit points (HP). If any of the specific regions 'died', the character would be crippled or killed. Therefore, vulnerable areas such as the head had fewer HP and less critical ones such as the legs might have as many HP as the character itself. These rules covered a wide variety of creatures, from humanoids to fish.

Characters had a greater chance to hit another character's upper-body than the head or lower-body. This chance was adjusted based on the character's height and weapon reach.

Blackmoor featured underwater adventures. The supplement described rules for swimming (such as equipment weight restrictions, having free hands, etc.) and weapons use (few missile weapons, electrical attacks, no fire, etc.). Blackmoor provided numerous water-dwelling monsters and useful equipment to populate these adventures.

Lastly, Blackmoor added guidelines for handling of character diseases.

2 d20 System

Zeitgeist Games, where Arneson works, is producing an updated d20 System version of Blackmoor to be published by Goodman Games.

3 External links

Dungeons & Dragons campaign settings



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