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In a variety of electronic equipments, a cartridge (in video game terms, cart, game pack, or Game Pak) can be one method of programming different functionality, providing variable content, or a method by which consumables may be replenished. The term cartridge tends to be applied loosely to a large range of techniques which conform to this general description. In general the term tends to mean any detachable sub-unit that is held within its own container. The term cassette has a similar meaning.

1 Software

A cartridge may be one method of running different software programs within a general purpose computer. This system was popularised by early home computers such as the Commodore 64, where a special bus port was provided for the insertion of cartridges containing software in ROM. This system was pioneered on earlier home TV game systems, and until recently remained a popular approach with modern games consoles. The advantage of cartridges over other approaches such as loading software from other media is that the software is instantly available, with no loading time, and it is held in a very robust and hence damage-resistant form.

From the early 1980s to late 1990s, all home video game systems were cartridge-based, notably the Nintendo Entertainment System, the Sega Genesis, and the Super Nintendo. When CD technology was introduced, most hardware companies moved away from cartridges, and created CD-based game systems. Nintendo remained the lone hold-out, and did not create a CD based system until several years later, instead opting to make their "next generation" system, the Nintendo 64 cartridge-based. This move was questioned by many industry insiders, who argued that cartridge-based games could never be as long or complex as CD based games, such as those found on competitor systems like the Sony PlayStation. The economic consequences Nintendo suffered as a result of this gamble are often regarded as marking the end of cartridge-based home gaming systems; in fact the next gaming system Nintendo released, the GameCube, features a DVDDVD is an optical disc storage media format that is used for playback of movies with high video and sound quality and for storing data. DVDs are similar in appearance to compact discs. History During the early 1990s there were two high density optical sto-based format. Hand-held systems, however, which Nintendo enjoys a near monopolyAlternate use: Monopoly (game In economics, a monopoly (from the Greek monos one + polein to sell) is defined as a market situation where there is only one provider of a product or service. Monopolies are characterized by a lack of economic competition fo over, remain cartridge-based until the release of the Nintendo DSNintendo released the sleek final Nintendo DS design to the public July 28, 2004. The Nintendo DS (short for D ual S creen though promotionally said to be short for D eveloper's S ystem , is a dual-screen portable video game console from Nintendo, launche and PlayStation PortableThe PlayStation Portable officially known as the PSP is a not yet released handheld game console by Sony Computer Entertainment. The PSP was unveiled during Eł 2004 on May 11th, at a Sony press conference. The PSP features 32 MB of main memory, and provid, which will use SD cards and Universal Media DiscThe Universal Media Disc UMD is a Sony disc medium that will be used on the PlayStation Portable. It holds 1. 8 gigabytes of data. The UMD has been specially developed by Sony for just this console. However, unlike the Mini Disc, which was also a propriets, respectively.

2 Washing

One early form of automatic washing machineA washing machine is a machine designed to clean laundry, i. clothing and other household textile such as towels and sheets. It is generally restricted to machines that use water as the primary cleaning solution, as opposed to dry cleaning which uses alte used cartridges to program different wash cycles. This system, called the Keymatic, used plastic cartridges with key-like slots and ridges around the edges. The cartridge was inserted into a slot on the machine and a mechanical reader operated the machine accordingly. The system did not really take off, since it offered no real advantage over the more conventional program dial, and the cartridges were prone to getting lost. In hindsight it can be seen as a marketing gimmickA gimmick is a unique or quirky special feature that makes something "stand out" from its contemporaries. Product gimmicks are sometimes considered mere novelties, and not really that relevant to the product's functioning. However, some seemingly trivial rather than offering any really useful functionality.





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