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Galactic Conquest is a Star Wars based mod for the popular computer first-person-shooter game Battlefield 1942.

The mod incorporates all-new maps based on various known locations in the Star Wars Universe. The Rebels fight the Imperials, using an arrangement of laser blasters, starfighters, and ground vehicles.

1 Maps

Maps Included up to Version .1:

Maps Included up to Version .3:

Although still rather glitchy in many areas of physics and realism, the Galactic Conquest mod is popular among fans because it provides a less hero-centric game experience than many official Star Wars titles. As far as Mods go, its major accomplishments include the creation of accurate vehicles matching exactly or at least in line with those found in the movies, and the inclusion of space battles.

The space missions are of particular note because of how the creators got around a lot of limitations in the game engine which were meant for strictly terrestrial battle. Space is filled with a grid above and below, raning when a player has gone "too high" or "too low, which under normal gaming circumstances could result in loss of fighter control or plowing into the water respectively. The large capital ships "float" between these grids, and "fly" much like submarines in the game. The capital ships have multiple gun ports, encouraging teamwork to protect the ship, and fighter bays, from which players can launch into fighters and dogfight.

"Falling out" of the ship can occur, and players who do "fall" until they hit the invisible water in space. Particularly unlucky members may survive the fall, and are stuck in the water until they drown.

The terrestrial maps are more in line with the standard gameplay of Battlefield, but may include snowspeeders, landspeeders, Imperial Walkers, and the Millennium Falcon.

2 Known Major Glitches

3 Version .2-.3 Bugs

4 Release History

5 See Also





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