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In the case of role-playing games in which a game master (GM) creates the adventure, he or she must be ever-conscious of game balance. Creating monsters whose abilities are far beyond those of any player, for instance, is acceptible only if the players have a way to escape or some miraculous event transpires, resulting in the destruction of the monster. Players involved in an "unbalanced" game might utter the phrase, "That's not fair!" multiple times to the GM during the course of an adventure; most of the players might also end up dead before their time.
A truly skilled game master will create a balanced, immersive adventure which leaves the players fulfilled and satisfied at the end of every gaming session.