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The HSV model was created in 1978 by Alvy Ray Smith . It is a nonlinear transformation of the RGB color space, and may be used in color progression s,
The HSV model is commonly used in computer graphics applications. In various application contexts, a user must choose a color to be applied to a particular graphical element. When used in this way, the HSV color wheel is often used. In it, the hue is represented by a circular region; a separate triangular region may be used to represent saturation and value. Typically, the vertical axis of the triangle indicates saturation, while the horizontal axis corresponds to value. In this way, a color can be chosen by first picking the hue from the circular region, then selecting the desired saturation and value from the triangular region.
Another visualization method of the HSV model is the cone. In this representation, the hue is depicted as a three-dimensional conical formation of the color wheel. The saturation is represented by the distance from the center of a circular cross-section of the cone, and the value is the distance from the pointed end of the cone. Some representations use a hexagonal cone, or hexcone, instead of a circular cone. This method is well-suited to visualizing the entire HSV color space in a single object; however, due to its three-dimensional nature, it is not well-suited to color selection in two-dimensional computer interfaces.
The HSV color space could also be visualized as a cylindrical object; similar to the cone above, the hue varies along the outer circumference of a cylinder, with saturation again varying with distance from the center of a circular cross-section. Value again varies from top to bottom. Such a representation might be considered the most mathematically accurate model of the HSV color space; however, in practice the number of visually distinct saturation levels and hues decreases as the value approaches black. Additionally, computers typically store RGB values with a limited range of precision; the constraints of precision, coupled with the limitations of human color perception, make the cone visualization more practical in most cases.
Artists sometimes prefer to use the HSV color model over alternative models such as RGB or CMYK, because of its similarities to the way humans tend to perceive color. RGB and CMYK are additive and subtractive models, respectively, defining color in terms of the combination of primaries , whereas HSV encapsulates information about a color in terms that are more familiar to humans: What color is it? How vibrant is it? How light or dark is it? The HLS color space is somewhat similar to HSV in this respect.
The HSV tristimulus space does not technically support a one-to-one mapping to physical power spectra as measured in radiometryIn telecommunication, radiometry is the science of radiation measurement. TABLE OF RADIOMETRIC TERMS Term Symbol Quantity Unit radiant energy Q energy joule (J) radiant poweraka optical power φ power watt (W) irradiance E power incident per unit area. Thus it is not generally advisable to try to make direct comparisons between HSV coordinates and physical light properties such as wavelengthThe wavelength is the distance between repeating units of a wave pattern. It is commonly designated by the greek letter lambda (λ). In a sine wave, the wavelength is the distance between peaks: The x axis represents distance, and I would be some va or amplitudeAmplitude is a nonnegative scalar measure of a wave's magnitude of oscillation. In the following diagram, the distance y is the amplitude of the wave. Sometimes that distance is called the "peak amplitude", distinguishing it from another concept of amplit. However, if physical intuitions are indispensable, it is possible to translate HSV coordinates into pseudo-physical properties using the psychophysical terminology of colorimetry as follows: