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Metroid Prime
Developer: Retro Studios
Publisher: Nintendo
Designer: Mark Pacini
Release date: November 15, 2002
Genre: First person adventure
Game modes: Single player
ESRB/ ELSPA ratings: Teen (T)
Platform: Nintendo GameCube
Media: 1.5 gigabyte optical disc

Metroid Prime is a first person adventure video gamescreenshot of Tetris for the Nintendo Game BoyA video game is a game played using an electronic device with a visual display. Overview Often "video game" is taken in a narrow sense to mean those games played on consoles for television and similar handheld developed by Nintendo-owned Retro Studios and released by Nintendo in 2002 for the GameCube. It was the first 3D Metroid game and is officially classified by Nintendo as a first-person adventure rather than a first-person shooter due to the large exploration element in the game. Metroid Prime is a Player's ChoiceA Player's Choice game is a video game on the Super Nintendo Entertainment System, Nintendo GameCube, or Nintendo 64 that has sold many copies. When a game become a Player's Choice, it is sold at a lower price. You can identify a Player's Choice game on t title.

Metroid Prime is also the name of the final boss character within the game. See Metroid Prime (creature)Metroid Prime Metroid Prime is a fictional creature that can be found in the Nintendo GameCube video game of the same name. It is the final boss in the game. Samus Aran, the star of Metroid Prime and the whole Metroid series, must kill Metroid Prime in or for more information.

The game has received a lot of critical acclaim for its very realistic graphics, varied and often innovative gameplay, and its soundtrack. Many Metroid fans believe that Prime was a great transition into 3-D for the series; however, some question the choice on having it made as a first-person game. Also, many fans of more conventional first-person shooter games have questioned the unusual control scheme. For most players, however, Metroid Prime is an instant classic.

1 Storyline

Spoiler warning: Plot or ending details follow.
The version released in North America has several storyline differences with the one released in Europe. The European storyline, among other things, says that:

The versions released in Japan, Europe, and the North American Player's Choice versions have also had a number of gameplay modifications implemented to prevent players from using certain tricks to play the game out of sequence. Certain aspects of difficulty have also been increased.

1.1 Phazon

An important part of the Metroid Prime storyline is a highly mutagenic radioactive substance of unknown origin known as Phazon. It seems to exist naturally as a solid and sometimes as a liquid.

Phazon was spread throughout Tallon IV when a meteorite containing it crashed into the planet’s surface. The Phazon immediately began negatively influencing the indigenous flora and fauna — it either killed them or severely mutated them. A group of Chozo colonists tried to seal away the Phazon source with a mystic seal called the Cipher, which was an enormous temple linked to twelve artifacts. A long time after the Chozo contained the source of the Phazon, the Space Pirates picked up on an unknown and powerful energy signature. After their first defeat on Zebes at the hands of bounty hunter Samus Aran, they were eager to find a powerful energy source to rebuild their army, and so tracked the energy signature back to Tallon IV. The Space Pirates tried to use the substance, now dubbed Phazon, to mutate various species for use as biological weapons, including some of their own people.

In the North American version of the game, the Space Pirates also discovered a powerful creature that produced Phazon. They named it Metroid Prime. While Metroid Prime exists in the European version of the game, the Space Pirates never actually discovered it.





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