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NVIDIA Corporation ( NASDAQ: [http://quotes.nasdaq.com/asp/SummaryQuote.asp?symbol= }&selected= } }]) is a major supplier of graphics processors ( graphics processing units, GPUs), graphics cards, and media and communications devices for PCs and game consoles ( Xbox). It is headquartered in Santa Clara, California. In 2001, it had revenues of $1.37 billion USD, rising from $735.3 million in 2000. Net income in 2001 comprised $177.1 million, up from $99.9 million. Jen-Hsun Huang , Chris Malachowsky , and Curtis Priem founded the company in January 1993 and incorporated it in California in April 1993 (later re-incorporating it in Delaware). The company remained relatively low-key until the late 1997- 98 period, when it launched its line of RIVA PC graphics processors. It went public in January 1999 on Nasdaq; in May of that year it shipped its 10 millionth graphics processor. In 2000 it acquired the intellectual assets of one-time rival 3dfx, one of the biggest graphics companies of the mid to late 1990sCenturies: 19th century 20th century 21st century Decades: 1940s 1950s 1960s 1970s 1980s 1990s 2000s 2010s 2020s 2030s 2040s Years: Events and trends Computers, technology Explosive growth of the Internet; decrease in the cost of computers and other techn. NVIDIA established close ties with many OEMOEM is an acronym with several meanings: # OEM can mean original equipment manufacturer # OEM can mean Office of Emergency Management. companies as well as with organizations like SGICurrent Silicon Graphics logo. Silicon Graphics logo of 1984-1999. Usage of these images is restricted. Trademarks on this page belong to their owner. See Image use policy. Silicon Graphics, Incorporated commonly called SGI began as a maker of graphics di. By February 20022002 is a common year starting on Tuesday (see link for calendar). 2002 was the first palindromic year since 1991 and the last until 2112. 2002 was also designated: International Year of Ecotourism and Mountains National Science Year in the United Kingdom, NVIDIA had shipped 100 million processors.

NVIDIA and ATI TechnologiesATI Technologies Inc. where ATI is an acronym for Array Technology Industry is a Canadian manufacturer of graphics cards, graphics chips and graphics processing units for personal computers. Founded in 1985, their main headquarters is located in Markham, currently supply the vast majority of graphics chips used in devices requiring real-time 3D graphics acceleration. NVidia's GeForceGeForce is a line of graphics cards designed by NVIDIA. They are generally geared for the gamer community of computer users. There have been five generations of GeForce cards, each of which is fragmented into low-end, mid-range, and high-end appeal. The f line of video cards, first launched in 1999, is roughly comparable to ATI's RadeonRadeon is a brand of graphics processing units (GPU) that has been manufactured by ATI Technologies since 2000. There are three different groups, which can be differentiated by the DirectX generation they support. DirectX 7 The first Radeon processors wer line. Unlike ATI, NVIDIA has chosen to focus on manufacturing GPU chips instead of entire graphics cards. While NVIDIA creates reference designs for their cards, and manufactures sample boards, they do not sell retail graphics cards. Their reference designs, however, minimize the effort necessary for NVIDIA's smaller partners to manufacture the physical boards for their graphics cards. NVIDIA provides the graphics chip used in the current Microsoft Xbox. Microsoft has chosen ATI for the Xbox 2's graphics hardware, as has Nintendo for their console to supersede the ATI-based GameCube.

In 2003, NVIDIA launched the way it's meant to be played program to help game developers optimize their games for NVIDIA GPUs.

In May 2004, NVIDIA launched their next generation GeForce 6800 GPU, internally known as NV40. It sports 16 pixel pipelines, an on board video processor, and new cooling system. NVIDIA's upcoming chips are the NV45 — a higher-performance version of the NV40 — and a mainstream version of the NV40 with approximately half its performance.

The company provides Linux support by the way of binary graphics drivers for X11 and a thin open-source library that interfaces between the Linux kernel and the proprietary graphics software.





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