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The RPG Toolkit is a game creation system designed to create complex role-playing games (RPGs) through the use of built-in game objects and a scripting language, RPG Code. The RPG Toolkit is open source software.

The RPG Toolkit has a grassroots community of enthusiasts, many of which have been around for several years. Several community members have moved on from the community to study art, programming, and games at school, attributing their interest in the games industry to the RPG Toolkit.

1 RPG Code

RPG Code is the interpreted scripting language of the RPG Toolkit, currently in its third version. It's very much influenced by C, taking much of its syntax and constructs from the language. Up through version three of the RPG Toolkit, RPG Code commands took the form #. The prefix system has been almost completely abandoned in the most recent versions in the hope of creating a more efficient, easier to read language.

RPG Code is interpreted in the RPG Toolkit game translator, Trans3. In addition to adapting constructs from C, it also has an extensive command library to manipulate graphics, play sounds, display text and modify game variables. The plugin system added in version two of the RPG Toolkit allows programmers to create their own enhancements to the language in the form of dynamic linkable libraries without modifying the RPG Toolkit source code.

2 RPG Toolkit Versions

Version one was written in the late 1990s by Christopher Matthews and released online near the end of 1997. The first version of the RPG Toolkit was DOS based, having been written in Microsoft QBasic. Popularity of the system grew as Christopher Matthews included new features and fixed bugs. The last version of version one was 1.4.

Version two, released in 1999, brought the game creation system natively to Windows using Microsoft Visual Basic. Version two enhanced upon the original in time, bringing variable sized boards, animations, a plugin system, 24 bit graphics, bugfixes and more. During this release the RPG Toolkit's fanbase grew substantially. RPG Toolkit v2 enjoyed twenty major releases, ending at 2.20b in the summer of 2002.

Version three is the current release of the RPG Toolkit. It is the first open source version of the RPG Toolkit, being released under a custom open source license. Through the efforts of volunteer developers, the RPG Toolkit has continued to grow. Most of the subsystems of the engine, especially the RPG Code system, have been improved upon with speed and stability bugfixes. The editor has also been rewritten, with bugs having been fixed and substantial interface changes.

3 External Links

Game creation software



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